Programming Game AI by Example

Programming Game AI by Example

Book - 2005
Rate this:
This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.
Publisher: Plano, Tex. : Wordware Pub., 2005
ISBN: 1556220782 (pbk.)
Branch Call Number: 794.81526 BUC
Characteristics: xxi, 495 p. : ill. ; 23 cm

Related Resources


From the critics

Community Activity


Add a Comment

There are no comments for this title yet.


Add Age Suitability

There are no ages for this title yet.


Add a Summary

There are no summaries for this title yet.


Add Notices

There are no notices for this title yet.


Add a Quote

There are no quotes for this title yet.

Explore Further

Browse by Call Number


Subject Headings


Find it at KCLS

To Top